Tuesday, 16 September 2014

One Week In - The Very First Prototype - Game Development

Hello Everyone!

This is my first post on my indie game development adventure, and I'd like to share with you all my progress so far on the "Best Christmas Game Ever"...okay, I admit I quoted myself there.

An introduction first though; my name is Alan Mc Grane. I'm living in Dublin, and working full time. I also make games once I finish up in the day job. I try to get at least 1 hour in the evenings to develop. It can be quite challenging however, as other things get put off in favour of developing.

I am currently one week into development of a new game - Santa Flight: Christmas Delivery. I've wanted to make a Christmas game for a long time, but what the market really doesn't need is another Christmas game. Coming up empty on ideas, I then took a different approach in that I came up with mechanics and game-play first, and then used the Christmas theme to enhance what was already mechanically sound.

I took inspiration from simple games like TimbermanSanta RiderFeĆ”: Clash of the Avian Minion among others. The mechanics I came up with can be broken down into two parts:

  1. Santa avoiding obstacles 
  2. Santa delivering gifts
Separately, they would become boring...but together they give rise to hectic, challenging, and addictive game-play. These two mechanics will need to be used equally as one will rely on the other. 

I will do a more in-depth analysis of the mechanics in a later post. I am currently in the process of interviewing artists to get a style for the game, so more about that later also. Without further adieu, here is the very first prototype...enjoy!



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